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Hello Games

None dialogue

The communicator crackles, a voice on the other end fighting against static.

kzkzkt - Hello? - kzzzkt

No Man's Sky was an idea that maybe everyone who plays games has thought about at some point. What if you could explore the universe? What if a game world didn't have boundaries? It's certainly something we had always wanted to see exist...

For us there was a technical excitement. No one had done seamless travel between planets, or used procedural generation to make 3D planets - but it should be possible? And wouldn't it be fun to try?

There was also an emotional motivation. We wanted to really have that feeling of exploration in a game, true exploration where no one knows what's over the hill. That science fiction fantasy of landing on a planet for the first time.

So sat in our little office one night, we started to build it. There was never really a plan, we had no idea how wild a journey it would become, but it felt exciting.

The voice subsides, consumed by the static. My Exosuit signals receipt of a data packet.

Dialogue choices

Our Journey Continues

Some requirements or outcomes are not yet mapped.

Details

Race
None
Options
1
Progressive
Yes
Public Subtitle
None dialogue · Variant 22
Interaction Type
None
Identity Collision
Yes
Requires Scan Event
Interaction Category
Default
Provenance Disambiguation
?D_S23_LAUNCH_LOG

Connections (2)