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Hello Games

None dialogue

The planets in No Man's Sky are vast, but players tended to jump in their ship even for short-distance journeys. We wanted to find a way to make planetary traversal fun, and fast. Several of the team had worked on racing games like Burnout or Need for Speed at EA, and we had a lot of experience with vehicles from our first game Joe Danger! So it was really exciting to introduce sci-fi themed vehicles to the No Man's Sky universe.

In Pathfinder, we added buggies, hovercrafts, and a heavy-duty armoured truck. We deepened a number of existing systems too, introducing base uploads and new weapon types, and a Permadeath mode for extreme challenge seekers. Making our generation keep up with these new vehicle speeds was a particularly difficult but fun challenge.

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Our Journey Continues

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Details

Race
None
Options
1
Progressive
Yes
Public Subtitle
None dialogue · Variant 6
Interaction Type
None
Identity Collision
Yes
Requires Scan Event
Interaction Category
Default
Provenance Disambiguation
?D_S23_BUILD_EXO_ANY_LOG

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